Website powered by

Star Child for PSVR, Playful Studios

Star Child – Tribecca Demo

Featuring VO exertions by me!

Recording of a WIP level for the title Star Child (version 2). Assigned to express narrative through environment. Responsible for environment art, sky box, terrain modeling, ship debris models, lighting, and camera. Rendered in Unity.

Recording of a WIP level for the title Star Child. Assigned to express narrative through environment. Responsible for environment art, sky box, terrain modeling, lighting, and camera. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Assigned to express narrative through environment (Version 1) Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.

Responsible for environment art and lighting. Rendered in Unity.

Responsible for environment art and lighting. Rendered in Unity.

Responsible for environment art and lighting. Rendered in Unity.

Responsible for environment art and lighting. Rendered in Unity.

Responsible for environment art, sky box, terrain modeling, ship debris models, and lighting. Rendered in Unity.